iphone

Prototyping Project 7

Programming

A few weeks ago I began prototyping a new game, tentatively titled "Project 7." It's called that because it's my 7th game, but that's just a working title. This will be a featured BatteryTech game and will utilize Bullet Physics, Lua, OpenGL ES 2.0 and will run on Android and iPhone. The game idea was conceived by Ryan Foss who did the art, level design and much of the overall game design on Deadly Chambers. The idea is to have a game world where you, the player, control a race of characters that are in danger of being swarmed and killed by another, much meaner race. Originally we were going to go for Humans and Zombies but right now the art team is working on a cuter alien race vs some scary indigenous monsters. I love the art concepts they are coming up and will post some of them below. Keep reading for those and then some videos of the prototype running on Windows and Android.

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